We are still heading on the right track, and trying to gather all of our assets before we get to far in to everything. We have been hard at work with audio, animating and coding. This thursday, we should start implementing some of our assets in to Unity, and start to get them to work properly. The level has been layed out, now it has to be created in Maya. It is going to take some trial and error to get the scale right, but that is not a big issue. Other then that, we are continuing to grind and hope to have some decent work done this time, next week
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